A January 2026 building tutorial shows more than one Haven save, up to six, purchased with in-game coins rather than Robux. Treat the count and the price as what that session demonstrated. Read the live save button before you pay.
The rejoin habit
The same tutorial's routine, after the creator lost track of an older plot once:
- Finish what you are doing on the current Haven.
- Leave the experience completely. Do not switch saves from inside the same session.
- Rejoin.
- Load the other save.
- If the client says "Error occurred. Please rejoin for safe reset.", rejoin again before you build.
The creator reported switching saves several times a day with that habit and not losing a plot. That is one player's result, not a guarantee. Do not test a new save by overwriting the lodge you care about.
What a second save is for
Use it for a roof experiment, a bunk test, or a haunted-style wing. Keep the earning lodge as the save you return to after a full restart. Staff and offline coins belong to the save you leave running, so an empty test plot will not mint coins for the main lodge.
Music can be toggled from the top of the screen in that same tutorial. Hiding the side icons is a separate control near those dots. Neither control changes saves.
If workers or placements look stuck after a load, rejoin once more before you delete the mine or the beds.
